Files
UnrealEngine/Engine/Plugins/Tests/InterchangeTests/Source/InterchangeTests/InterchangeTests.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

44 lines
847 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class InterchangeTests : ModuleRules
{
public InterchangeTests(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"Json",
"JsonUtilities"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetRegistry",
"InterchangePipelines",
"InterchangeCore",
"InterchangeDispatcher",
"InterchangeEngine",
"LevelSequence",
"MeshDescription",
"MovieScene",
"StaticMeshDescription",
"SkeletalMeshDescription",
"UnrealEd",
"VariantManagerContent",
"FunctionalTesting",
"LevelEditor"
}
);
}
}
}