44 lines
847 B
C#
44 lines
847 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class InterchangeTests : ModuleRules
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{
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public InterchangeTests(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"Json",
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"JsonUtilities"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"AssetRegistry",
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"InterchangePipelines",
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"InterchangeCore",
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"InterchangeDispatcher",
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"InterchangeEngine",
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"LevelSequence",
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"MeshDescription",
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"MovieScene",
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"StaticMeshDescription",
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"SkeletalMeshDescription",
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"UnrealEd",
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"VariantManagerContent",
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"FunctionalTesting",
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"LevelEditor"
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}
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);
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}
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}
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}
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