Files
UnrealEngine/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
465 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CollectionManager : ModuleRules
{
public CollectionManager(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"DirectoryWatcher",
"Analytics",
"SourceControl",
"DeveloperSettings"
}
);
}
}