Files
UnrealEngine/Engine/Source/Developer/TraceAnalysis/Public/Trace/StoreClient.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

96 lines
2.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/StringFwd.h"
#include "Containers/StringView.h"
#include "HAL/Platform.h"
#include "Templates/UniquePtr.h"
#include "Trace/DataStream.h"
#define UE_API TRACEANALYSIS_API
namespace UE {
namespace Trace {
class IInDataStream;
////////////////////////////////////////////////////////////////////////////////
class FStoreClient
{
public:
struct FStatus
{
UE_API FUtf8StringView GetStoreDir() const;
UE_API uint32 GetRecorderPort() const;
UE_API uint32 GetStorePort() const;
UE_API bool GetSponsored() const;
UE_API uint32 GetChangeSerial() const;
UE_API uint32 GetSettingsSerial() const;
UE_API void GetWatchDirectories(TArray<FString>& OutDirs) const;
};
struct FVersion
{
UE_API uint32 GetMajorVersion() const;
UE_API uint32 GetMinorVersion() const;
UE_API FUtf8StringView GetConfiguration() const;
};
struct FTraceInfo
{
UE_API FUtf8StringView GetName() const;
UE_API uint32 GetId() const;
UE_API uint64 GetSize() const;
UE_API uint64 GetTimestamp() const;
UE_API FUtf8StringView GetUri() const;
};
struct FTraceData
: public TUniquePtr<IInDataStream>
{
using TUniquePtr<IInDataStream>::TUniquePtr;
};
~FStoreClient() = default;
static UE_API FStoreClient* Connect(const TCHAR* Host, uint32 Port = 0);
UE_API bool Reconnect(const TCHAR* Host, uint32 Port);
UE_API void operator delete (void* Addr);
UE_API bool IsValid() const;
UE_API uint32 GetStoreAddress() const;
UE_API uint32 GetStorePort() const;
UE_API const FStatus* GetStatus() const;
UE_API const FVersion* GetVersion() const;
UE_API uint32 GetTraceCount() const;
UE_API const FTraceInfo* GetTraceInfo(uint32 Index) const;
UE_API const FTraceInfo* GetTraceInfoById(uint32 Id) const;
UE_API FTraceData ReadTrace(uint32 Id) const;
UE_API bool SetStoreDirectories(const TCHAR* StoreDir, const TArray<FString>& AddWatchDirs, const TArray<FString>& RemoveWatchDirs);
UE_API bool SetSponsored(bool bSponsored);
struct FSessionInfo
{
UE_API uint32 GetId() const;
UE_API uint32 GetTraceId() const;
UE_API uint32 GetIpAddress() const;
UE_API uint32 GetControlPort() const;
};
UE_API uint32 GetSessionCount() const;
UE_API const FSessionInfo* GetSessionInfo(uint32 Index) const;
UE_API const FSessionInfo* GetSessionInfoById(uint32 Id) const;
UE_API const FSessionInfo* GetSessionInfoByTraceId(uint32 TraceId) const;
UE_API const FSessionInfo* GetSessionInfoByGuid(const FGuid& TraceGuid) const;
private:
FStoreClient() = default;
FStoreClient(const FStoreClient&) = delete;
FStoreClient(const FStoreClient&&) = delete;
void operator = (const FStoreClient&) = delete;
void operator = (const FStoreClient&&) = delete;
};
} // namespace Trace
} // namespace UE
#undef UE_API