22 lines
456 B
C++
22 lines
456 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "SGraphPin.h"
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class SStateMachineOutputPin : public SGraphPin
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{
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public:
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SLATE_BEGIN_ARGS(SStateMachineOutputPin){}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, UEdGraphPin* InPin);
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protected:
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// Begin SGraphPin interface
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virtual TSharedRef<SWidget> GetDefaultValueWidget() override;
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// End SGraphPin interface
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const FSlateBrush* GetPinBorder() const;
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};
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