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UnrealEngine/Engine/Source/Editor/EnvironmentLightingViewer/Public/EnvironmentLightingModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
611 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Templates/SharedPointer.h"
/**
* Struct Viewer module
*/
class FEnvironmentLightingViewerModule : public IModuleInterface
{
public:
/**
* Called right after the module DLL has been loaded and the module object has been created
*/
virtual void StartupModule();
/**
* Called before the module is unloaded, right before the module object is destroyed.
*/
virtual void ShutdownModule();
virtual TSharedRef<class SWidget> CreateEnvironmentLightingViewer();
};