Files
UnrealEngine/Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
925 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "Toolkits/AssetEditorToolkit.h"
#include "WorkflowOrientedApp/WorkflowTabFactory.h"
#define UE_API KISMET_API
#define LOCTEXT_NAMESPACE "BlueprintEditor"
//////////////////////////////////////////////////////////////////////////
// FCompilerResultsSummoner
struct FCompilerResultsSummoner : public FWorkflowTabFactory
{
public:
UE_API FCompilerResultsSummoner(TSharedPtr<class FAssetEditorToolkit> InHostingApp);
UE_API virtual TSharedRef<SWidget> CreateTabBody(const FWorkflowTabSpawnInfo& Info) const override;
virtual FText GetTabToolTipText(const FWorkflowTabSpawnInfo& Info) const override
{
return LOCTEXT("CompilerResultsTooltip", "The compiler results tab shows any errors or warnings generated when compiling this Blueprint.");
}
};
#undef LOCTEXT_NAMESPACE
#undef UE_API