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UnrealEngine/Engine/Source/Editor/Kismet/Public/SSCSEditorMenuContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
602 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SSCSEditorMenuContext.generated.h"
class SSCSEditor;
class SSubobjectEditor;
class UE_DEPRECATED(5.0, "USSCSEditorMenuContext has been deprecated, use USubobjectEditorMenuContext instead.") USSCSEditorMenuContext;
UCLASS(MinimalAPI)
class USSCSEditorMenuContext : public UObject
{
GENERATED_BODY()
public:
PRAGMA_DISABLE_DEPRECATION_WARNINGS
TWeakPtr<SSCSEditor> SCSEditor;
PRAGMA_ENABLE_DEPRECATION_WARNINGS
TWeakPtr<SSubobjectEditor> SubobjectEditor;
bool bOnlyShowPasteOption;
};