Files
UnrealEngine/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableUtilities.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

14 lines
286 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IPropertyUtilities.h"
class IPropertyTableUtilities : public IPropertyUtilities
{
public:
virtual void RemoveColumn( const TSharedRef< class IPropertyTableColumn >& Column ) = 0;
};