Files
UnrealEngine/Engine/Source/Editor/SceneOutliner/Private/ActorBrowsingModeSettings.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
372 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ActorBrowsingModeSettings.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ActorBrowsingModeSettings)
TObjectPtr<UActorBrowserConfig> UActorBrowserConfig::Instance = nullptr;
void UActorBrowserConfig::Initialize()
{
if(!Instance)
{
Instance = NewObject<UActorBrowserConfig>();
Instance->AddToRoot();
}
}