Files
UnrealEngine/Engine/Source/Editor/Sequencer/Private/Misc/ConsoleVariables.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
369 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ConsoleVariables.h"
namespace UE::Sequencer
{
TAutoConsoleVariable<bool> CVarEnableRelevantThumbnails(
TEXT("Sequencer.EnableRelevantThumbnails"),
true,
TEXT("If enabled, upon saving a sequence, tries to find a suitable frame, scrubs to it, renders a thumbnail, and saves it as thumbnail.")
);
}