Files
UnrealEngine/Engine/Source/Editor/StatsViewer/Private/StatsEntries/TextureStats.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
326 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TextureStats.h"
#include "UObject/WeakObjectPtr.h"
#include <cfloat>
#include UE_INLINE_GENERATED_CPP_BY_NAME(TextureStats)
UTextureStats::UTextureStats(const FObjectInitializer& ObjectInitializer) :
Super(ObjectInitializer),
LastTimeRendered( FLT_MAX )
{
}