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UnrealEngine/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
483 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Materials/Material.h"
#include "PreviewMaterial.generated.h"
UCLASS(MinimalAPI)
class UPreviewMaterial : public UMaterial
{
GENERATED_UCLASS_BODY()
//~ Begin UMaterial Interface.
UNREALED_API virtual FMaterialResource* AllocateResource() override;
virtual bool IsAsset() const override { return false; }
//~ End UMaterial Interface.
};