Files
UnrealEngine/Engine/Source/Editor/ViewportInteraction/Private/Gizmo/VIStretchGizmoHandle.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

57 lines
1.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "VIGizmoHandle.h"
#include "ViewportDragOperation.h"
#include "VIStretchGizmoHandle.generated.h"
#define UE_API VIEWPORTINTERACTION_API
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EGizmoHandleTypes : uint8;
/**
* Gizmo handle for stretching/scaling
*/
UCLASS(MinimalAPI)
class UE_DEPRECATED(5.7, "The ViewportInteraction module is being deprecated alongside VR Editor mode.") UStretchGizmoHandleGroup : public UGizmoHandleGroup
{
GENERATED_BODY()
public:
/** Default constructor that sets up CDO properties */
UE_API UStretchGizmoHandleGroup();
/** Updates the Gizmo handles */
UE_API virtual void UpdateGizmoHandleGroup( const FTransform& LocalToWorld, const FBox& LocalBounds, const FVector ViewLocation, const bool bAllHandlesVisible, class UActorComponent* DraggingHandle, const TArray< UActorComponent* >& HoveringOverHandles,
float AnimationAlpha, float GizmoScale, const float GizmoHoverScale, const float GizmoHoverAnimationDuration, bool& bOutIsHoveringOrDraggingThisHandleGroup ) override;
/** Gets the GizmoType for this Gizmo handle */
UE_API virtual EGizmoHandleTypes GetHandleType() const override;
/** Returns true if this type of handle is allowed with world space gizmos */
UE_API virtual bool SupportsWorldCoordinateSpace() const override;
};
UCLASS()
class UStretchGizmoHandleDragOperation : public UViewportDragOperation
{
GENERATED_BODY()
public:
// IViewportDragOperation
virtual void ExecuteDrag(struct FDraggingTransformableData& DraggingData) override;
};
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#undef UE_API