Files
UnrealEngine/Engine/Source/Editor/VirtualizationEditor/Public/VirtualizationEditorModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
673 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Templates/SharedPointer.h"
class SWidget;
class SDockTab;
class FSpawnTabArgs;
/**
* The module holding all of the UI related pieces for the Virtualization module
*/
class FVirtualizationEditorModule : public IModuleInterface
{
private:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
void ShowVirtualAssetsStatisticsTab();
TSharedPtr<SWidget> CreateVirtualAssetsStatisticsDialog();
TSharedRef<SDockTab> CreateVirtualAssetsStatisticsTab(const FSpawnTabArgs& Args);
TWeakPtr<SDockTab> VirtualAssetsStatisticsTab;
};