Files
UnrealEngine/Engine/Source/Programs/Shared/EpicGames.Horde/Jobs/JobStepState.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

46 lines
858 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace EpicGames.Horde.Jobs
{
/// <summary>
/// State of a job step
/// </summary>
public enum JobStepState
{
/// <summary>
/// Unspecified
/// </summary>
Unspecified = 0,
/// <summary>
/// Waiting for dependencies of this step to complete (or paused)
/// </summary>
Waiting = 1,
/// <summary>
/// Ready to run, but has not been scheduled yet
/// </summary>
Ready = 2,
/// <summary>
/// Dependencies of this step failed, so it cannot be executed
/// </summary>
Skipped = 3,
/// <summary>
/// There is an active instance of this step running
/// </summary>
Running = 4,
/// <summary>
/// This step has been run
/// </summary>
Completed = 5,
/// <summary>
/// This step started to execute, but was aborted
/// </summary>
Aborted = 6
}
}