Files
UnrealEngine/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBundleResource.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

37 lines
720 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool
{
/// <summary>
///
/// </summary>
public class UEBuildBundleResource
{
/// <summary>
///
/// </summary>
/// <param name="BundleResource"></param>
public UEBuildBundleResource(ModuleRules.BundleResource BundleResource)
{
ResourcePath = BundleResource.ResourcePath;
BundleContentsSubdir = BundleResource.BundleContentsSubdir;
bShouldLog = BundleResource.bShouldLog;
}
/// <summary>
///
/// </summary>
public string? ResourcePath = null;
/// <summary>
///
/// </summary>
public string? BundleContentsSubdir = null;
/// <summary>
///
/// </summary>
public bool bShouldLog = true;
}
}