Files
UnrealEngine/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
807 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Interface.h"
#include "EQSQueryResultSourceInterface.generated.h"
UINTERFACE(MinimalAPI, meta=(CannotImplementInterfaceInBlueprint))
class UEQSQueryResultSourceInterface : public UInterface
{
GENERATED_UINTERFACE_BODY()
};
class IEQSQueryResultSourceInterface
{
GENERATED_IINTERFACE_BODY()
virtual const struct FEnvQueryResult* GetQueryResult() const { return NULL; }
virtual const struct FEnvQueryInstance* GetQueryInstance() const { return NULL; }
// debugging
virtual bool GetShouldDebugDrawLabels() const { return true; }
virtual bool GetShouldDrawFailedItems() const { return true; }
virtual float GetHighlightRangePct() const { return 1.0f; }
};