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UnrealEngine/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Project.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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722 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "EnvironmentQuery/EnvQueryTypes.h"
#include "EnvironmentQuery/EnvQueryTest.h"
#include "EnvQueryTest_Project.generated.h"
/**
* Projects points on navigation or geometry, will modify value of projected items.
* Works only on item type: point
*/
UCLASS(MinimalAPI)
class UEnvQueryTest_Project : public UEnvQueryTest
{
GENERATED_UCLASS_BODY()
protected:
/** trace params */
UPROPERTY(EditDefaultsOnly, Category = Test)
FEnvTraceData ProjectionData;
virtual void RunTest(FEnvQueryInstance& QueryInstance) const override;
virtual FText GetDescriptionDetails() const override;
};