Files
UnrealEngine/Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

14 lines
336 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AIController.h"
#include "GridPathAIController.generated.h"
UCLASS(Experimental)
class AGridPathAIController : public AAIController
{
GENERATED_BODY()
public:
AGridPathAIController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
};