Files
UnrealEngine/Engine/Source/Runtime/Analytics/AnalyticsLog/AnalyticsLog.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

24 lines
402 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnalyticsLog : ModuleRules
{
public AnalyticsLog(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Analytics"
}
);
}
}
}