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UnrealEngine/Engine/Source/Runtime/AnimationCore/Public/AngularLimit.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
AngularLimit.h: Angular limit features
=============================================================================*/
#pragma once
#include "CommonAnimTypes.h"
#include "CoreMinimal.h"
#include "Math/MathFwd.h"
#include "Math/Quat.h"
#include "UObject/ObjectMacros.h"
namespace AnimationCore
{
ANIMATIONCORE_API bool ConstrainAngularRangeUsingEuler(FQuat& InOutQuatRotation, const FQuat& InRefRotation, const FVector& InLimitMinDegrees, const FVector& InLimitMaxDegrees);
}