Files
UnrealEngine/Engine/Source/Runtime/AudioExtensions/Private/AudioExtentionsModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
258 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
class FAudioExtensionsModule final : public IModuleInterface
{
public:
static FAudioExtensionsModule* Get();
virtual void StartupModule() override;
};