Files
UnrealEngine/Engine/Source/Runtime/ClothingSystemRuntimeNv/ClothingSystemRuntimeNv.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
723 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ClothingSystemRuntimeNv : ModuleRules
{
public ClothingSystemRuntimeNv(ReadOnlyTargetRules Target) : base(Target)
{
SetupModulePhysicsSupport(Target);
PublicIncludePathModuleNames.Add("ClothingSystemRuntimeInterface");
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ClothingSystemRuntimeInterface",
"ClothingSystemRuntimeCommon"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
}
);
}
}