Files
UnrealEngine/Engine/Source/Runtime/Experimental/IoStore/Tests/IoStoreOnDemandTests.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

24 lines
542 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IoStoreOnDemandTests : TestModuleRules
{
static IoStoreOnDemandTests()
{
TestMetadata = new Metadata();
TestMetadata.TestName = "IoStoreOnDemand";
TestMetadata.TestShortName = "IoStoreOnDemand";
}
public IoStoreOnDemandTests(ReadOnlyTargetRules Target) : base(Target)
{
OptimizeCode = CodeOptimization.Never;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"IoStoreOnDemand",
});
}
}