Files
UnrealEngine/Engine/Source/Runtime/Experimental/IoStore/Tests/IoStoreOnDemandTests.Target.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
492 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms("Win64")]
public class IoStoreOnDemandTestsTarget : TestTargetRules
{
public IoStoreOnDemandTestsTarget(TargetInfo Target) : base(Target)
{
bCompileAgainstCoreUObject = true;
bCompileAgainstApplicationCore = true;
bAdaptiveUnityDisablesOptimizations = true;
GlobalDefinitions.Add("CATCH_CONFIG_ENABLE_BENCHMARKING=1");
GlobalDefinitions.Add("WITH_IOSTORE_ONDEMAND_TESTS=1");
}
}