Files
UnrealEngine/Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoInterfaces.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

24 lines
520 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BaseGizmos/GizmoInterfaces.h"
#include "BaseGizmos/GizmoMath.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(GizmoInterfaces)
void IGizmoAxisSource::GetAxisFrame(
FVector& PlaneNormalOut, FVector& PlaneAxis1Out, FVector& PlaneAxis2Out) const
{
PlaneNormalOut = GetDirection();
if (HasTangentVectors())
{
GetTangentVectors(PlaneAxis1Out, PlaneAxis2Out);
}
else
{
GizmoMath::MakeNormalPlaneBasis(PlaneNormalOut, PlaneAxis1Out, PlaneAxis2Out);
}
}