Files
UnrealEngine/Engine/Source/Runtime/Json/Public/Policies/CondensedJsonPrintPolicy.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
559 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Policies/JsonPrintPolicy.h"
/**
* Template for print policies that generate compressed output.
*
* @param CharType The type of characters to print, i.e. TCHAR or ANSICHAR.
*/
template <class CharType>
struct TCondensedJsonPrintPolicy
: public TJsonPrintPolicy<CharType>
{
static inline void WriteLineTerminator(FArchive* Stream) {}
static inline void WriteTabs(FArchive* Stream, int32 Count) {}
static inline void WriteSpace(FArchive* Stream) {}
};