Files
UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanUAV.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

246 lines
8.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "VulkanRHIPrivate.h"
#include "VulkanContext.h"
#include "VulkanDescriptorSets.h"
#include "VulkanLLM.h"
#include "ClearReplacementShaders.h"
#include "VulkanRayTracing.h"
static VkImageViewType GetVkImageViewTypeForDimensionUAV(FRHIViewDesc::EDimension DescDimension, VkImageViewType TextureViewType)
{
switch (DescDimension)
{
case FRHIViewDesc::EDimension::Texture2D: return VK_IMAGE_VIEW_TYPE_2D;
case FRHIViewDesc::EDimension::Texture2DArray: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
case FRHIViewDesc::EDimension::Texture3D: return VK_IMAGE_VIEW_TYPE_3D;
case FRHIViewDesc::EDimension::TextureCube: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
case FRHIViewDesc::EDimension::TextureCubeArray: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
case FRHIViewDesc::EDimension::Unknown: return TextureViewType;
default: break;
}
checkf(false, TEXT("Unknown texture dimension value!"));
return VK_IMAGE_VIEW_TYPE_MAX_ENUM;
}
FVulkanUnorderedAccessView::FVulkanUnorderedAccessView(FRHICommandListBase& RHICmdList, FVulkanDevice& InDevice, FRHIViewableResource* InResource, FRHIViewDesc const& InViewDesc)
: FRHIUnorderedAccessView(InResource, InViewDesc)
, FVulkanLinkedView(InDevice, GetVkDescriptorTypeForViewDesc(InViewDesc))
{
RHICmdList.EnqueueLambda([this](FRHICommandListBase&)
{
LinkHead(GetBaseResource()->LinkedViews);
UpdateView({});
});
RHICmdList.RHIThreadFence(true);
}
FVulkanViewableResource* FVulkanUnorderedAccessView::GetBaseResource() const
{
if (IsBuffer())
{
return ResourceCast(GetBuffer());
}
return ResourceCast(GetTexture());
}
void FVulkanUnorderedAccessView::UpdateView(const FVulkanContextArray& Contexts)
{
#if VULKAN_ENABLE_AGGRESSIVE_STATS
SCOPE_CYCLE_COUNTER(STAT_VulkanUAVUpdateTime);
#endif
Invalidate();
if (IsBuffer())
{
FVulkanBuffer* Buffer = ResourceCast(GetBuffer());
auto const Info = ViewDesc.Buffer.UAV.GetViewInfo(Buffer);
checkf(!Info.bAppendBuffer && !Info.bAtomicCounter, TEXT("UAV counters not implemented in Vulkan RHI."));
if (!Info.bNullView)
{
switch (Info.BufferType)
{
case FRHIViewDesc::EBufferType::Raw:
case FRHIViewDesc::EBufferType::Structured:
InitAsStructuredBufferView(Contexts, Buffer, Info.OffsetInBytes, Info.SizeInBytes);
break;
case FRHIViewDesc::EBufferType::Typed:
check(VKHasAllFlags(Buffer->GetBufferUsageFlags(), VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT));
InitAsTypedBufferView(Contexts, Buffer, Info.Format, Info.OffsetInBytes, Info.SizeInBytes);
break;
case FRHIViewDesc::EBufferType::AccelerationStructure:
checkNoEntry(); // @todo implement
break;
default:
checkNoEntry();
break;
}
}
}
else
{
FVulkanTexture* Texture = ResourceCast(GetTexture());
auto const Info = ViewDesc.Texture.UAV.GetViewInfo(Texture);
uint32 ArrayFirst = Info.ArrayRange.First;
uint32 ArrayNum = Info.ArrayRange.Num;
if (Info.Dimension == FRHIViewDesc::EDimension::TextureCube || Info.Dimension == FRHIViewDesc::EDimension::TextureCubeArray)
{
ArrayFirst *= 6;
ArrayNum *= 6;
checkf((ArrayFirst + ArrayNum) <= Texture->GetNumberOfArrayLevels(), TEXT("View extends beyond original cube texture level count!"));
}
FVulkanTextureViewDesc VulkanViewDesc;
VulkanViewDesc.ViewType = GetVkImageViewTypeForDimensionUAV(Info.Dimension, Texture->GetViewType());
VulkanViewDesc.AspectFlags = Texture->GetPartialAspectMask();
VulkanViewDesc.UEFormat = Info.Format;
VulkanViewDesc.Format = UEToVkTextureFormat(Info.Format, false);
VulkanViewDesc.FirstMip = Info.MipLevel;
VulkanViewDesc.NumMips = 1;
VulkanViewDesc.ArraySliceIndex = ArrayFirst;
VulkanViewDesc.NumArraySlices = ArrayNum;
VulkanViewDesc.bUseIdentitySwizzle = true;
InitAsTextureView(Contexts, Texture->Image, VulkanViewDesc);
}
}
void FVulkanUnorderedAccessView::Clear(TRHICommandList_RecursiveHazardous<FVulkanCommandListContext>& RHICmdList, const void* ClearValue, bool bFloat)
{
auto GetValueType = [bFloat](EPixelFormat Format)
{
if (bFloat)
{
return EClearReplacementValueType::Float;
}
switch (Format)
{
case PF_R32_SINT:
case PF_R16_SINT:
case PF_R16G16B16A16_SINT:
return EClearReplacementValueType::Int32;
}
return EClearReplacementValueType::Uint32;
};
if (IsBuffer())
{
FVulkanBuffer* Buffer = ResourceCast(GetBuffer());
auto const Info = ViewDesc.Buffer.UAV.GetViewInfo(Buffer);
switch (Info.BufferType)
{
case FRHIViewDesc::EBufferType::Raw:
case FRHIViewDesc::EBufferType::Structured:
RHICmdList.RunOnContext([this, Buffer, Info, ClearValue = *static_cast<const uint32*>(ClearValue)](FVulkanCommandListContext& Context)
{
FVulkanCommandBuffer& CmdBuffer = Context.GetCommandBuffer();
// vkCmdFillBuffer is treated as a transfer operation for the purposes of synchronization barriers.
{
FVulkanPipelineBarrier BeforeBarrier;
BeforeBarrier.AddMemoryBarrier(VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
BeforeBarrier.Execute(&CmdBuffer);
}
VulkanRHI::vkCmdFillBuffer(
CmdBuffer.GetHandle()
, Buffer->GetHandle()
, Buffer->GetOffset() + Info.OffsetInBytes
, Info.SizeInBytes
, ClearValue
);
{
FVulkanPipelineBarrier AfterBarrier;
AfterBarrier.AddMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
AfterBarrier.Execute(&CmdBuffer);
}
});
break;
case FRHIViewDesc::EBufferType::Typed:
{
const uint32 ComputeWorkGroupCount = FMath::DivideAndRoundUp(Info.NumElements, (uint32)ClearReplacementCS::TThreadGroupSize<EClearReplacementResourceType::Buffer>::X);
FVulkanDevice& TargetDevice = FVulkanCommandListContext::Get(RHICmdList).Device;
const bool bOversizedBuffer = (ComputeWorkGroupCount > TargetDevice.GetLimits().maxComputeWorkGroupCount[0]);
if (bOversizedBuffer)
{
ClearUAVShader_T<EClearReplacementResourceType::LargeBuffer, 4, false>(RHICmdList, this, Info.NumElements, 1, 1, ClearValue, GetValueType(Info.Format));
}
else
{
ClearUAVShader_T<EClearReplacementResourceType::Buffer, 4, false>(RHICmdList, this, Info.NumElements, 1, 1, ClearValue, GetValueType(Info.Format));
}
}
break;
default:
checkNoEntry();
break;
}
}
else
{
FVulkanTexture* Texture = ResourceCast(GetTexture());
auto const Info = ViewDesc.Texture.UAV.GetViewInfo(Texture);
FIntVector SizeXYZ = Texture->GetMipDimensions(Info.MipLevel);
switch (Texture->GetDesc().Dimension)
{
case ETextureDimension::Texture2D:
ClearUAVShader_T<EClearReplacementResourceType::Texture2D, 4, false>(RHICmdList, this, SizeXYZ.X, SizeXYZ.Y, SizeXYZ.Z, ClearValue, GetValueType(Info.Format));
break;
case ETextureDimension::Texture2DArray:
ClearUAVShader_T<EClearReplacementResourceType::Texture2DArray, 4, false>(RHICmdList, this, SizeXYZ.X, SizeXYZ.Y, Info.ArrayRange.Num, ClearValue, GetValueType(Info.Format));
break;
case ETextureDimension::TextureCube:
case ETextureDimension::TextureCubeArray:
ClearUAVShader_T<EClearReplacementResourceType::Texture2DArray, 4, false>(RHICmdList, this, SizeXYZ.X, SizeXYZ.Y, Info.ArrayRange.Num * 6, ClearValue, GetValueType(Info.Format));
break;
case ETextureDimension::Texture3D:
ClearUAVShader_T<EClearReplacementResourceType::Texture3D, 4, false>(RHICmdList, this, SizeXYZ.X, SizeXYZ.Y, SizeXYZ.Z, ClearValue, GetValueType(Info.Format));
break;
default:
checkNoEntry();
break;
}
}
}
void FVulkanCommandListContext::RHIClearUAVFloat(FRHIUnorderedAccessView* UnorderedAccessViewRHI, const FVector4f& Values)
{
TRHICommandList_RecursiveHazardous<FVulkanCommandListContext> RHICmdList(this);
ResourceCast(UnorderedAccessViewRHI)->Clear(RHICmdList, &Values, true);
}
void FVulkanCommandListContext::RHIClearUAVUint(FRHIUnorderedAccessView* UnorderedAccessViewRHI, const FUintVector4& Values)
{
TRHICommandList_RecursiveHazardous<FVulkanCommandListContext> RHICmdList(this);
ResourceCast(UnorderedAccessViewRHI)->Clear(RHICmdList, &Values, false);
}
FUnorderedAccessViewRHIRef FVulkanDynamicRHI::RHICreateUnorderedAccessView(class FRHICommandListBase& RHICmdList, FRHIViewableResource* Resource, FRHIViewDesc const& ViewDesc)
{
return new FVulkanUnorderedAccessView(RHICmdList, *Device, Resource, ViewDesc);
}