Files
UnrealEngine/Engine/Source/ThirdParty/Alembic/alembic-1.8.7/maya/Tests/joint_test.py
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

148 lines
6.8 KiB
Python

##-*****************************************************************************
##
## Copyright (c) 2009-2011,
## Sony Pictures Imageworks, Inc. and
## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
##
## All rights reserved.
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are
## met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above
## copyright notice, this list of conditions and the following disclaimer
## in the documentation and/or other materials provided with the
## distribution.
## * Neither the name of Sony Pictures Imageworks, nor
## Industrial Light & Magic nor the names of their contributors may be used
## to endorse or promote products derived from this software without specific
## prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
##-*****************************************************************************
from maya import cmds as MayaCmds
import maya.OpenMaya as OpenMaya
import os
import subprocess
import unittest
import util
def createJoints():
name = MayaCmds.joint(position=(0, 0, 0))
MayaCmds.rotate(33.694356, 4.000428, 61.426019, r=True, ws=True)
MayaCmds.joint(position=(0, 4, 0), orientation=(0.0, 45.0, 90.0))
MayaCmds.rotate(62.153171, 0.0, 0.0, r=True, os=True)
MayaCmds.joint(position=(0, 8, -1), orientation=(90.0, 0.0, 0.0))
MayaCmds.rotate(70.245162, -33.242019, 41.673097, r=True, os=True)
MayaCmds.joint(position=(0, 12, 3))
MayaCmds.rotate(0.0, 0.0, -58.973851, r=True, os=True)
return name
class JointTest(unittest.TestCase):
def setUp(self):
MayaCmds.file(new=True, force=True)
self.__files = []
self.__abcStitcher = [os.environ['AbcStitcher']]
def tearDown(self):
for f in self.__files:
os.remove(f)
def testStaticJointRW(self):
name = createJoints()
# write to file
self.__files.append(util.expandFileName('testStaticJoints.abc'))
MayaCmds.AbcExport(j='-root %s -file %s' % (name, self.__files[-1]))
MayaCmds.select(name)
MayaCmds.group(name='original')
# read from file
MayaCmds.AbcImport(self.__files[-1], mode='import')
# make sure the translate and rotation are the same
nodes1 = ["|original|joint1", "|original|joint1|joint2", "|original|joint1|joint2|joint3", "|original|joint1|joint2|joint3|joint4"]
nodes2 = ["|joint1", "|joint1|joint2", "|joint1|joint2|joint3", "|joint1|joint2|joint3|joint4"]
for i in range(0, 4):
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tx'), MayaCmds.getAttr(nodes2[i]+'.tx'), 4)
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.ty'), MayaCmds.getAttr(nodes2[i]+'.ty'), 4)
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tz'), MayaCmds.getAttr(nodes2[i]+'.tz'), 4)
def testStaticIKRW(self):
name = createJoints()
MayaCmds.ikHandle(sj=name, ee='joint4')
MayaCmds.move(-1.040057, -7.278225, 6.498725, r=True)
# write to file
self.__files.append(util.expandFileName('testStaticIK.abc'))
MayaCmds.AbcExport(j='-root %s -f %s' % (name, self.__files[-1]))
MayaCmds.select(name)
MayaCmds.group(name='original')
# read from file
MayaCmds.AbcImport(self.__files[-1], mode='import')
# make sure the translate and rotation are the same
nodes1 = ["|original|joint1", "|original|joint1|joint2", "|original|joint1|joint2|joint3", "|original|joint1|joint2|joint3|joint4"]
nodes2 = ["|joint1", "|joint1|joint2", "|joint1|joint2|joint3", "|joint1|joint2|joint3|joint4"]
for i in range(0, 4):
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tx'), MayaCmds.getAttr(nodes2[i]+'.tx'), 4)
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.ty'), MayaCmds.getAttr(nodes2[i]+'.ty'), 4)
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tz'), MayaCmds.getAttr(nodes2[i]+'.tz'), 4)
def testAnimIKRW(self):
name = createJoints()
handleName = MayaCmds.ikHandle(sj=name, ee='joint4')[0]
MayaCmds.currentTime(1, update=True)
MayaCmds.setKeyframe(handleName, breakdown=0, hierarchy='none', controlPoints=False, shape=False)
MayaCmds.currentTime(16, update=True)
MayaCmds.move(-1.040057, -7.278225, 6.498725, r=True)
MayaCmds.setKeyframe(handleName, breakdown=0, hierarchy='none', controlPoints=False, shape=False)
self.__files.append(util.expandFileName('testAnimIKRW.abc'))
self.__files.append(util.expandFileName('testAnimIKRW01_08.abc'))
self.__files.append(util.expandFileName('testAnimIKRW09-16.abc'))
# write to files
MayaCmds.AbcExport(j='-fr 1 8 -root %s -f %s' % (name, self.__files[-2]))
MayaCmds.AbcExport(j='-fr 9 16 -root %s -f %s' % (name, self.__files[-1]))
MayaCmds.select(name)
MayaCmds.group(name='original')
subprocess.call(self.__abcStitcher + self.__files[-3:])
# read from file
MayaCmds.AbcImport(self.__files[-3], mode='import')
# make sure the translate and rotation are the same
nodes1 = ["|original|joint1", "|original|joint1|joint2", "|original|joint1|joint2|joint3", "|original|joint1|joint2|joint3|joint4"]
nodes2 = ["|joint1", "|joint1|joint2", "|joint1|joint2|joint3", "|joint1|joint2|joint3|joint4"]
for t in range(1, 25):
MayaCmds.currentTime(t, update=True)
for i in range(0, 4):
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tx'), MayaCmds.getAttr(nodes2[i]+'.tx'), 4)
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.ty'), MayaCmds.getAttr(nodes2[i]+'.ty'), 4)
self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tz'), MayaCmds.getAttr(nodes2[i]+'.tz'), 4)