148 lines
6.8 KiB
Python
148 lines
6.8 KiB
Python
##-*****************************************************************************
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##
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## Copyright (c) 2009-2011,
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## Sony Pictures Imageworks, Inc. and
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## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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##
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## All rights reserved.
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##
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## Redistribution and use in source and binary forms, with or without
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## modification, are permitted provided that the following conditions are
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## met:
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## * Redistributions of source code must retain the above copyright
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## notice, this list of conditions and the following disclaimer.
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## * Redistributions in binary form must reproduce the above
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## copyright notice, this list of conditions and the following disclaimer
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## in the documentation and/or other materials provided with the
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## distribution.
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## * Neither the name of Sony Pictures Imageworks, nor
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## Industrial Light & Magic nor the names of their contributors may be used
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## to endorse or promote products derived from this software without specific
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## prior written permission.
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##
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## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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##
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##-*****************************************************************************
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from maya import cmds as MayaCmds
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import maya.OpenMaya as OpenMaya
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import os
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import subprocess
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import unittest
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import util
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def createJoints():
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name = MayaCmds.joint(position=(0, 0, 0))
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MayaCmds.rotate(33.694356, 4.000428, 61.426019, r=True, ws=True)
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MayaCmds.joint(position=(0, 4, 0), orientation=(0.0, 45.0, 90.0))
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MayaCmds.rotate(62.153171, 0.0, 0.0, r=True, os=True)
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MayaCmds.joint(position=(0, 8, -1), orientation=(90.0, 0.0, 0.0))
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MayaCmds.rotate(70.245162, -33.242019, 41.673097, r=True, os=True)
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MayaCmds.joint(position=(0, 12, 3))
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MayaCmds.rotate(0.0, 0.0, -58.973851, r=True, os=True)
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return name
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class JointTest(unittest.TestCase):
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def setUp(self):
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MayaCmds.file(new=True, force=True)
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self.__files = []
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self.__abcStitcher = [os.environ['AbcStitcher']]
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def tearDown(self):
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for f in self.__files:
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os.remove(f)
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def testStaticJointRW(self):
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name = createJoints()
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# write to file
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self.__files.append(util.expandFileName('testStaticJoints.abc'))
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MayaCmds.AbcExport(j='-root %s -file %s' % (name, self.__files[-1]))
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MayaCmds.select(name)
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MayaCmds.group(name='original')
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# read from file
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MayaCmds.AbcImport(self.__files[-1], mode='import')
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# make sure the translate and rotation are the same
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nodes1 = ["|original|joint1", "|original|joint1|joint2", "|original|joint1|joint2|joint3", "|original|joint1|joint2|joint3|joint4"]
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nodes2 = ["|joint1", "|joint1|joint2", "|joint1|joint2|joint3", "|joint1|joint2|joint3|joint4"]
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for i in range(0, 4):
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tx'), MayaCmds.getAttr(nodes2[i]+'.tx'), 4)
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.ty'), MayaCmds.getAttr(nodes2[i]+'.ty'), 4)
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tz'), MayaCmds.getAttr(nodes2[i]+'.tz'), 4)
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def testStaticIKRW(self):
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name = createJoints()
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MayaCmds.ikHandle(sj=name, ee='joint4')
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MayaCmds.move(-1.040057, -7.278225, 6.498725, r=True)
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# write to file
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self.__files.append(util.expandFileName('testStaticIK.abc'))
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MayaCmds.AbcExport(j='-root %s -f %s' % (name, self.__files[-1]))
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MayaCmds.select(name)
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MayaCmds.group(name='original')
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# read from file
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MayaCmds.AbcImport(self.__files[-1], mode='import')
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# make sure the translate and rotation are the same
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nodes1 = ["|original|joint1", "|original|joint1|joint2", "|original|joint1|joint2|joint3", "|original|joint1|joint2|joint3|joint4"]
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nodes2 = ["|joint1", "|joint1|joint2", "|joint1|joint2|joint3", "|joint1|joint2|joint3|joint4"]
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for i in range(0, 4):
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tx'), MayaCmds.getAttr(nodes2[i]+'.tx'), 4)
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.ty'), MayaCmds.getAttr(nodes2[i]+'.ty'), 4)
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tz'), MayaCmds.getAttr(nodes2[i]+'.tz'), 4)
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def testAnimIKRW(self):
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name = createJoints()
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handleName = MayaCmds.ikHandle(sj=name, ee='joint4')[0]
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MayaCmds.currentTime(1, update=True)
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MayaCmds.setKeyframe(handleName, breakdown=0, hierarchy='none', controlPoints=False, shape=False)
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MayaCmds.currentTime(16, update=True)
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MayaCmds.move(-1.040057, -7.278225, 6.498725, r=True)
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MayaCmds.setKeyframe(handleName, breakdown=0, hierarchy='none', controlPoints=False, shape=False)
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self.__files.append(util.expandFileName('testAnimIKRW.abc'))
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self.__files.append(util.expandFileName('testAnimIKRW01_08.abc'))
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self.__files.append(util.expandFileName('testAnimIKRW09-16.abc'))
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# write to files
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MayaCmds.AbcExport(j='-fr 1 8 -root %s -f %s' % (name, self.__files[-2]))
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MayaCmds.AbcExport(j='-fr 9 16 -root %s -f %s' % (name, self.__files[-1]))
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MayaCmds.select(name)
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MayaCmds.group(name='original')
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subprocess.call(self.__abcStitcher + self.__files[-3:])
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# read from file
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MayaCmds.AbcImport(self.__files[-3], mode='import')
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# make sure the translate and rotation are the same
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nodes1 = ["|original|joint1", "|original|joint1|joint2", "|original|joint1|joint2|joint3", "|original|joint1|joint2|joint3|joint4"]
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nodes2 = ["|joint1", "|joint1|joint2", "|joint1|joint2|joint3", "|joint1|joint2|joint3|joint4"]
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for t in range(1, 25):
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MayaCmds.currentTime(t, update=True)
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for i in range(0, 4):
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tx'), MayaCmds.getAttr(nodes2[i]+'.tx'), 4)
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.ty'), MayaCmds.getAttr(nodes2[i]+'.ty'), 4)
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self.failUnlessAlmostEqual(MayaCmds.getAttr(nodes1[i]+'.tz'), MayaCmds.getAttr(nodes2[i]+'.tz'), 4)
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