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UnrealEngine/Engine/Source/ThirdParty/GKlib/8bd6bad/win32/adapt.c
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
163 B
C

/*
\file win32/adapt.c
\brief Implementation of Win32 adaptation of libc functions
*/
#include "adapt.h"
pid_t getpid(void)
{
return GetCurrentProcessId();
}