Files
UnrealEngine/Engine/Source/ThirdParty/IOS/SoundSwitch/SoundSwitch.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
392 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SoundSwitch : ModuleRules
{
public SoundSwitch(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform == UnrealTargetPlatform.IOS)
{
PublicSystemIncludePaths.Add(Target.UEThirdPartySourceDirectory + "IOS/SoundSwitch/SoundSwitch/SoundSwitch");
}
}
}