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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.16.1/tests/double-4.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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// rule: skip on cpu=TGLLP
export void f_duf(uniform float RET[], uniform double aFOO[], uniform float b) {
double a = aFOO[programIndex];
if (a+3 > b)
{ RET[programIndex] = 1; return; }
RET[programIndex] = 0;
}
export void result(uniform float RET[]) {
RET[programIndex] = 1;
RET[0] = RET[1] = 0;
}