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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.16.1/tests/rotate.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
int a = aFOO[programIndex];
int rot = rotate(a, 2);
RET[programIndex] = rot;
}
export void result(uniform float RET[]) {
RET[programIndex] = 1 + (programIndex + 2) % programCount;
}