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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.17.0/tests/entry-mask-for.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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#include "../test_static.isph"
int * uniform ptr = NULL;
int func(int v) {
int ret;
// print("%\n", v);
for (;;) {
if (v == 0) {
ret = 1;
break;
}
*ptr = 1;
}
return ret;
}
task void f_f(uniform float RET[], uniform float aFOO[]) {
int count = 10;
if (programIndex & 1)
count = 0x7ffffff;
RET[programIndex] = 0;
if (!(programIndex & 1))
RET[programIndex] = func(programIndex & 1);
}
task void result(uniform float RET[]) {
RET[programIndex] = !(programIndex & 1);
}