Files
UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.18.0/tests/funcptr-uniform-7.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
485 B
Plaintext

#include "../test_static.isph"
typedef float (*FuncType)(float, float);
float foo(float a, float b) {
return a+b;
}
static float bar(float a, float b) {
return min(a, b);
}
task void f_f(uniform float RET[], uniform float aFOO[]) {
uniform FuncType func[] = { foo, bar };
float a = aFOO[programIndex];
float b = aFOO[0]-1; // == 0
RET[programIndex] = func[(int)b](a, b);
}
task void result(uniform float RET[]) {
RET[programIndex] = programIndex+1;
}