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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.18.0/tests/shuffle2-1.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
if (programCount == 1)
RET[0] = 3;
else {
int32 aa = aFOO[programIndex];
int32 bb = aa + programCount;
int32 shuf = shuffle(aa, bb, programCount + 1);
RET[programIndex] = shuf;
}
}
task void result(uniform float RET[]) {
RET[programIndex] = 2 + programCount;
}