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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/atomics-3.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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#include "../test_static.isph"
uniform int32 s = 0xff;
task void f_f(uniform float RET[], uniform float aFOO[]) {
float a = aFOO[programIndex];
int32 bits = 0xfff0;
float b = atomic_xor_global(&s, bits);
RET[programIndex] = s;
}
task void result(uniform float RET[]) {
RET[programIndex] = (programCount & 1) ? 0xff0f : 0xff;
}