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UnrealEngine/Engine/Source/ThirdParty/Intel/ISPC/ispc-1.24.0/tests/rotate-3.ispc
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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#include "../test_static.isph"
task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
int64 a = aFOO[programIndex];
uniform int delta = b - 6; // -1
int64 rot = rotate(a, delta);
RET[programIndex] = rot;
}
task void result(uniform float RET[]) {
RET[programIndex] = 1 + (programIndex + programCount - 1) % programCount;
}