Files
UnrealEngine/Engine/Source/ThirdParty/Intel/oneAPILevelZero/1.21.9/scripts/generate_checker.py
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

64 lines
1.8 KiB
Python
Executable File

"""
Copyright (C) 2024 Intel Corporation
SPDX-License-Identifier: MIT
"""
import os
import re
import util
import argparse
templates_dir = os.path.join(os.path.dirname(os.path.realpath(__file__)), "templates/checker/")
"""
generates checker files from the templates
"""
if __name__ == '__main__':
parser = argparse.ArgumentParser()
parser.add_argument("name", type=str, help="Name of your Validation Layer checker in the form of 'CheckerName'.")
parser.add_argument("out_dir", type=str, help="Root of the loader repository.")
args = parser.parse_args()
name = args.name
env_name = name.upper()
srcpath = os.path.join(args.out_dir, "source/layers/validation/checkers/")
srcpath = os.path.join(srcpath, name)
if not os.path.exists(srcpath):
os.makedirs(srcpath)
print("Generating Checker Template for %s\n" %(name))
loc = 0
template = "template.h.mako"
fin = os.path.join(templates_dir, template)
filename = "zel_%s_checker.h"%(name)
fout = os.path.join(srcpath, filename)
print("Generating %s..."%fout)
loc += util.makoWrite(
fin, fout,
name=name)
template = "template.cpp.mako"
fin = os.path.join(templates_dir, template)
filename = "zel_%s_checker.cpp"%(name)
fout = os.path.join(srcpath, filename)
print("Generating %s..."%fout)
loc += util.makoWrite(
fin, fout,
name=name,
env_name=env_name)
template = "template.cmake.mako"
fin = os.path.join(templates_dir, template)
filename = "CMakeLists.txt"
fout = os.path.join(srcpath, filename)
print("Generating %s..."%fout)
loc += util.makoWrite(
fin, fout,
name=name,
TARGET_NAME="${TARGET_NAME}",
CMAKE_CURRENT_LIST_DIR="${CMAKE_CURRENT_LIST_DIR}")