Files
UnrealEngine/Engine/Source/ThirdParty/MaterialX/MaterialX-1.39.3/source/MaterialXGenShader/Nodes/ClosureSourceCodeNode.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

65 lines
1.9 KiB
C++

//
// Copyright Contributors to the MaterialX Project
// SPDX-License-Identifier: Apache-2.0
//
#include <MaterialXGenShader/Nodes/ClosureSourceCodeNode.h>
#include <MaterialXGenShader/ShaderGenerator.h>
#include <MaterialXGenShader/HwShaderGenerator.h>
#include <MaterialXGenShader/GenContext.h>
MATERIALX_NAMESPACE_BEGIN
ShaderNodeImplPtr ClosureSourceCodeNode::create()
{
return std::make_shared<ClosureSourceCodeNode>();
}
void ClosureSourceCodeNode::emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const
{
DEFINE_SHADER_STAGE(stage, Stage::PIXEL)
{
const ShaderGenerator& shadergen = context.getShaderGenerator();
// Emit calls for any closure dependencies upstream from this node.
shadergen.emitDependentFunctionCalls(node, context, stage, ShaderNode::Classification::CLOSURE);
if (_inlined)
{
SourceCodeNode::emitFunctionCall(node, context, stage);
}
else
{
string delim = "";
// Declare the output variable.
emitOutputVariables(node, context, stage);
// Emit function name.
shadergen.emitLineBegin(stage);
shadergen.emitString(_functionName + "(", stage);
if (context.getShaderGenerator().nodeNeedsClosureData(node))
{
shadergen.emitString(delim + HW::CLOSURE_DATA_ARG + ", ", stage);
}
// Emit all inputs.
for (ShaderInput* input : node.getInputs())
{
shadergen.emitString(delim, stage);
shadergen.emitInput(input, context, stage);
delim = ", ";
}
// Emit the output.
shadergen.emitString(delim + node.getOutput()->getVariable() + ")", stage);
// End function call
shadergen.emitLineEnd(stage);
}
}
}
MATERIALX_NAMESPACE_END