Files
UnrealEngine/Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio.build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
462 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LibOVRAudio : ModuleRules
{
public LibOVRAudio(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string SourceDirectory = Target.UEThirdPartySourceDirectory + "Oculus/LibOVRAudio/LibOVRAudio/";
PublicSystemIncludePaths.Add(SourceDirectory + "include");
// Note: DLL/.so dynamically loaded by FOculusAudioLibraryManager::LoadDll()
}
}