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UnrealEngine/Engine/Source/ThirdParty/WebRTC/5414/Include/base/profiler/frame.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

43 lines
1.3 KiB
C++

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_PROFILER_FRAME_H_
#define BASE_PROFILER_FRAME_H_
#include "base/base_export.h"
#include "base/profiler/module_cache.h"
namespace base {
// Frame represents an individual sampled stack frame with full module
// information.
struct BASE_EXPORT Frame {
Frame(uintptr_t instruction_pointer, const ModuleCache::Module* module);
// TODO(crbug.com/1371105): For prototype use by Android arm browser main
// thread profiling for tracing only. Update once we have a full design
// for function name upload.
Frame(uintptr_t instruction_pointer,
const ModuleCache::Module* module,
std::string function_name);
~Frame();
// The sampled instruction pointer within the function.
uintptr_t instruction_pointer;
// The module information.
const ModuleCache::Module* module;
// This serves as a temporary way to pass function names from libunwindstack
// unwinder to tracing profiler. Not used by any other unwinder.
// TODO(crbug.com/1371105): For prototype use by Android arm browser main
// thread profiling for tracing only. Update once we have a full design
// for function name upload.
std::string function_name;
};
} // namespace base
#endif // BASE_PROFILER_FRAME_H_