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UnrealEngine/Engine/Source/ThirdParty/openexr/Deploy/openexr-3.3.2/include/OpenEXR/Iex.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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697 B
C

//
// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) Contributors to the OpenEXR Project.
//
#ifndef INCLUDED_IEX_H
#define INCLUDED_IEX_H
//--------------------------------
//
// Exception handling
//
//--------------------------------
#include "IexBaseExc.h"
#include "IexMacros.h"
#include "IexMathExc.h"
#include "IexThrowErrnoExc.h"
// Note that we do not include file IexErrnoExc.h here. That file
// defines over 150 classes and significantly slows down compilation.
// If you throw ErrnoExc exceptions using the throwErrnoExc() function,
// you don't need IexErrnoExc.h. You have to include IexErrnoExc.h
// only if you want to catch specific subclasses of ErrnoExc.
#endif