Files
UnrealEngine/Templates/TP_VehicleAdv/Source/TP_VehicleAdvEditor.Target.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
421 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class TP_VehicleAdvEditorTarget : TargetRules
{
public TP_VehicleAdvEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("TP_VehicleAdv");
}
}