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UnrealEngine/Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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#!/bin/sh
# Copyright Epic Games, Inc. All Rights Reserved.
set -e
SCRIPT_PATH=$0
if [ -h "$SCRIPT_PATH" ]; then
SCRIPT_PATH=$(dirname "$SCRIPT_PATH")/$(readlink "$SCRIPT_PATH")
fi
cd "$(dirname "$SCRIPT_PATH")"
# Swallow the arguments passed in to this script; we don't need them when running a hook
./GitDependencies.sh