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UnrealEngine/Engine/Plugins/AI/MassAI/Source/MassZoneGraphNavigation/Public/MassZoneGraphNavigationTrait.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
653 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MassEntityTraitBase.h"
#include "MassZoneGraphNavigationFragments.h"
#include "MassZoneGraphNavigationTrait.generated.h"
#define UE_API MASSZONEGRAPHNAVIGATION_API
UCLASS(MinimalAPI, meta = (DisplayName = "ZoneGraph Navigation"))
class UMassZoneGraphNavigationTrait : public UMassEntityTraitBase
{
GENERATED_BODY()
protected:
UE_API virtual void BuildTemplate(FMassEntityTemplateBuildContext& BuildContext, const UWorld& World) const override;
UPROPERTY(Category="Movement", EditAnywhere)
FMassZoneGraphNavigationParameters NavigationParameters;
};
#undef UE_API