Files
UnrealEngine/Engine/Plugins/Animation/DeformerGraph/Source/OptimusDeveloper/OptimusDeveloper.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
493 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class OptimusDeveloper : ModuleRules
{
public OptimusDeveloper(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"OptimusCore",
}
);
}
}
}