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UnrealEngine/Engine/Plugins/Animation/GeneSplicer/Source/GeneSplicerLib/Public/raf/RegionAffiliationWriter.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
752 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "raf/Defs.h"
#include "raf/JointRegionAffiliationWriter.h"
#include "raf/VertexRegionAffiliationWriter.h"
#include <cstdint>
namespace raf {
class RegionAffiliationReader;
/**
@brief Write-only accessors for vertex and joint region affiliation.
*/
class RAFAPI RegionAffiliationWriter : public JointRegionAffiliationWriter, public VertexRegionAffiliationWriter {
protected:
virtual ~RegionAffiliationWriter();
public:
virtual void clearRegionNames() = 0;
virtual void setRegionName(std::uint16_t regionIndex, const char* regionName) = 0;
virtual void setFrom(const RegionAffiliationReader* source) = 0;
};
} // namespace raf