29 lines
689 B
C++
29 lines
689 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IDetailCustomization.h"
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class IDetailLayoutBuilder;
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/**
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* Customizes a LiveLinkBroadcastComponent details.
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*/
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class FLiveLinkBroadcastComponentDetailCustomization : public IDetailCustomization
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{
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public:
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static TSharedRef<IDetailCustomization> MakeInstance()
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{
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return MakeShared<FLiveLinkBroadcastComponentDetailCustomization>();
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}
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// IDetailCustomization interface
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virtual void CustomizeDetails(class IDetailLayoutBuilder& DetailBuilder) override;
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// End IDetailCustomization interface
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protected:
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/** Keep a reference to force refresh the layout */
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IDetailLayoutBuilder* DetailLayout = nullptr;
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};
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