Files
UnrealEngine/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkBroadcastComponentDetailCustomization.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
689 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
class IDetailLayoutBuilder;
/**
* Customizes a LiveLinkBroadcastComponent details.
*/
class FLiveLinkBroadcastComponentDetailCustomization : public IDetailCustomization
{
public:
static TSharedRef<IDetailCustomization> MakeInstance()
{
return MakeShared<FLiveLinkBroadcastComponentDetailCustomization>();
}
// IDetailCustomization interface
virtual void CustomizeDetails(class IDetailLayoutBuilder& DetailBuilder) override;
// End IDetailCustomization interface
protected:
/** Keep a reference to force refresh the layout */
IDetailLayoutBuilder* DetailLayout = nullptr;
};