Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicDeveloper/Public/RigLogicDeveloper.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
394 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#define UE_API RIGLOGICDEVELOPER_API
DECLARE_LOG_CATEGORY_EXTERN(LogRigLogicDeveloper, Log, All);
class FRigLogicDeveloperModule : public IModuleInterface
{
public:
UE_API void StartupModule() override;
UE_API void ShutdownModule() override;
};
#undef UE_API